Effects of Physical Exercise, Virtual Reality and Brain Exercise on Balance of the Elderly
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|ClinicalTrials.gov Identifier: NCT03118414|
Recruitment Status : Completed
First Posted : April 18, 2017
Last Update Posted : April 18, 2017
Information provided by (Responsible Party):
Thwe Zar Chi Htut, Mahidol University
No Study Results Posted on ClinicalTrials.gov for this Study
|Recruitment Status :||Completed|
|Actual Primary Completion Date :||August 31, 2016|
|Actual Study Completion Date :||August 31, 2016|
Miller KL, Magel JR, Hayes JG. The effects of a home-based exercise program on balance confidence, balance performance, and gait in debilitated, ambulatory community-dwelling older adults: a pilot study. J Geriatr Phys Ther. 2010 Apr-Jun;33(2):85-91.
Lee S, Shin S. Effectiveness of virtual reality using video gaming technology in elderly adults with diabetes mellitus. Diabetes Technol Ther. 2013 Jun;15(6):489-96. doi: 10.1089/dia.2013.0050. Epub 2013 Apr 5.