Using Game-based Exercise to Improve Balance in Cancer Patients
|ClinicalTrials.gov Identifier: NCT02773329|
Recruitment Status : Completed
First Posted : May 16, 2016
Last Update Posted : June 26, 2019
|Condition or disease||Intervention/treatment||Phase|
|Chemotherapy Induced Peripheral Neuropathy Cancer||Other: sensor-based interactive exercise (game-based exercise) Other: Intervention without game-based exercise||Phase 2|
|Study Type :||Interventional (Clinical Trial)|
|Estimated Enrollment :||35 participants|
|Intervention Model:||Parallel Assignment|
|Masking:||Double (Participant, Outcomes Assessor)|
|Primary Purpose:||Supportive Care|
|Official Title:||Managing Chemotherapy Induced Neuropathy in Cancer Patients Using Game-based Exercise|
|Actual Study Start Date :||May 2016|
|Actual Primary Completion Date :||May 2019|
|Actual Study Completion Date :||May 2019|
Experimental: Intervention with game-based exercise
Subjects will be receiving sensor-based interactive exercise program (game-based exercise) intervention twice a week for 6 weeks.
Other: sensor-based interactive exercise (game-based exercise)
This intervention includes interactive game-based balance training including repetitive weight shifting and virtual obstacle crossing tasks. Wearable sensors will provide real-time visual/auditory feedback from foot and ankle position and allowed perception of motor-errors during each motor-action.
Other Name: virtual reality exercise
Active Comparator: Intervention without game-based exercise
Subjects will be receiving non-technology based foot and ankle exercise twice a week for 6 weeks
Other: Intervention without game-based exercise
Subjects are asked to perform non-technology based foot and ankle exercises, which include body weight shifting and obstacle crossing tasks.
Other Name: non-technology based exercise
- Gait Speed change from Baseline to 6 weeks, three months and six months [ Time Frame: Baseline, 6 weeks, three months, six months ]walking ability is quantified by gait speed.
- Balance change from Baseline to 6 weeks, three months and six months [ Time Frame: Baseline, 6 weeks, three months, six months ]balance is quantified by body sway
- Fear of falling change from Baseline to 6 weeks [ Time Frame: Baseline and 6 weeks ]Measuring fear of falling using Fall Efficacy Scale International (FES-I) questionnaire
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT02773329
|United States, Texas|
|Baylor College of Medicine|
|Houston, Texas, United States, 77030|