Using Game-based Exercise to Improve Balance in Cancer Patients
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|ClinicalTrials.gov Identifier: NCT02773329|
Recruitment Status : Completed
First Posted : May 16, 2016
Last Update Posted : June 26, 2019
|Condition or disease||Intervention/treatment||Phase|
|Chemotherapy Induced Peripheral Neuropathy Cancer||Other: sensor-based interactive exercise (game-based exercise) Other: Intervention without game-based exercise||Phase 2|
|Study Type :||Interventional (Clinical Trial)|
|Estimated Enrollment :||35 participants|
|Intervention Model:||Parallel Assignment|
|Masking:||Double (Participant, Outcomes Assessor)|
|Primary Purpose:||Supportive Care|
|Official Title:||Managing Chemotherapy Induced Neuropathy in Cancer Patients Using Game-based Exercise|
|Actual Study Start Date :||May 2016|
|Actual Primary Completion Date :||May 2019|
|Actual Study Completion Date :||May 2019|
Experimental: Intervention with game-based exercise
Subjects will be receiving sensor-based interactive exercise program (game-based exercise) intervention twice a week for 6 weeks.
Other: sensor-based interactive exercise (game-based exercise)
This intervention includes interactive game-based balance training including repetitive weight shifting and virtual obstacle crossing tasks. Wearable sensors will provide real-time visual/auditory feedback from foot and ankle position and allowed perception of motor-errors during each motor-action.
Other Name: virtual reality exercise
Active Comparator: Intervention without game-based exercise
Subjects will be receiving non-technology based foot and ankle exercise twice a week for 6 weeks
Other: Intervention without game-based exercise
Subjects are asked to perform non-technology based foot and ankle exercises, which include body weight shifting and obstacle crossing tasks.
Other Name: non-technology based exercise
- Gait Speed change from Baseline to 6 weeks, three months and six months [ Time Frame: Baseline, 6 weeks, three months, six months ]walking ability is quantified by gait speed.
- Balance change from Baseline to 6 weeks, three months and six months [ Time Frame: Baseline, 6 weeks, three months, six months ]balance is quantified by body sway
- Fear of falling change from Baseline to 6 weeks [ Time Frame: Baseline and 6 weeks ]Measuring fear of falling using Fall Efficacy Scale International (FES-I) questionnaire
To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT02773329
|United States, Texas|
|Baylor College of Medicine|
|Houston, Texas, United States, 77030|