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Fear Conditioning Using Computer-Generated Virtual Reality
This study is currently recruiting participants.
Study NCT00025844   Information provided by National Institutes of Health Clinical Center (CC)
First Received: October 26, 2001   Last Updated: September 30, 2009   History of Changes

October 26, 2001
September 30, 2009
October 2001
May 2003   (final data collection date for primary outcome measure)
 
 
Complete list of historical versions of study NCT00025844 on ClinicalTrials.gov Archive Site
 
 
 
Fear Conditioning Using Computer-Generated Virtual Reality
Fear Conditioning Using Computer-Generated Virtual Reality

The purpose of this study is to use a computer-generated virtual reality environment to study fear conditioning. Fear conditioning is used to explore the causes and persistence of anxiety and anxiety disorders.

When confronted with fearful or unpleasant events, people can develop fear of specific cues that were associated with these events as well as to the environmental context in which the events occurred via a process called classical or aversive conditioning. Advances in computer-generated visual stimulations could facilitate the design of new aversive conditioning studies. This study will develop a virtual reality environment to examine human contextual fear conditioning in the laboratory. During the procedure, moderately painful stimuli will be administered. Participants in this study will be screened with a medical history, physical examination, psychiatric evaluation, and hearing test. Participants will wear headphones and special goggles that will enable them to view a virtual reality environment. Measures will be taken during the study to see how the brain adapts to environmental stimuli....

Fear conditioning paradigms are tools to explore symptoms of anxiety disorders. During fear conditioning, the organism develops fear to the phasic explicit cue (e.g., a light) that was associated with the aversive unconditioned stimulus (e.g., a shock) during conditioning as well as to the environmental context (e.g., the experimental room). Explicit cue conditioning and context conditioning are separate processes mediated by distinct brain structures. Whereas explicit cue conditioning is only dependent on the amygdala, context conditioning involves the amygdala, the hippocampus and the bed nucleus of the stria terminalis (BNST). We have been using explicit cue and context conditioning as models of phasic fear and sustained anxiety, respectively. However, contextual fear is relatively difficult to study in humans in the laboratory because it requires two experimental sessions and the use of different experimental rooms. Advances in computer-generated visual stimulation now offer the possibility to develop more sophisticated paradigms in the laboratory that could facilitate the design of fear conditioning studies. In addition, compared to traditional paradigms, computer generated three-dimensional stimulation provides the opportunity to create more realistic virtual environment. The main objective of this study is to use virtual reality to further our understanding of fear conditioning in humans.

 
Observational
 
Anxiety Disorder
 
 

*   Includes publications given by the data provider as well as publications identified by National Clinical Trials Identifier (NCT ID) in Medline.
 
Recruiting
300
 
May 2003   (final data collection date for primary outcome measure)
  • INCLUSION CRITERIA:

Subjects will be healthy volunteers ages 7-50 recruited through advertisements in the local media.

Subjects will be free of current or past psychotic disorder and organic central nervous system disorders.

All children will be screened for lifetime history of psychiatric disorders using the K-SADS Interview. The interview will be administered by a trained clinician (at least master level) supervised by Dr. Pine.

The children/adolescents will be able to give assent and parents will give consent.

They will have an IQ greater than 70 based on WASI.

EXCLUSION CRITERIA:

Ongoing medical illness that could interfere with the study

Current psychiatric or neurological disorder (including seizure)

Past psychotic disorder; Current substance abuse

Current psychotropic medication.

Both
7 Years to 50 Years
Yes
Contact: Patient Recruitment and Public Liaison Office (800) 411-1222 prpl@mail.cc.nih.gov
Contact: TTY 1-866-411-1010
United States
 
NCT00025844
 
020003, 02-M-0003
National Institute of Mental Health (NIMH)
 
 
National Institutes of Health Clinical Center (CC)
September 2009

ICMJE     Data element required by the International Committee of Medical Journal Editors and the World Health Organization ICTRP